03 February, 2012

XCOM RP

The year is 2005 and the media is in frenzy as increased numbers of UFO sightings are on the rises, for some months the governments of the world dismiss the rumours and calm the public. But the governments of the united nations have been talking the entire time.

The sightings are no longer believed to be the ramblings of crazies and lunatics and Roswell alien worshippers. In a mere three months over seventeen sightings have been confirmed on national radar grids. Eleven had been spotted by military aircraft and three had attacked and destroyed. The stories and reports of missing persons and mutilations are on the rise.

The United Nations have discussed, ratified and acted on these attacks, for all reports have confirmed these craft are not only hostile, but are kidnapping and murdering civilians for an unknown purpose in their strange craft. And so a new organisation was called for, one that would have the best technology, access to the worlds best scientists, engineers and soldiers.

This organisation was to be called the Extraterrestrial Combat Unit, or XCOM as it became abbreviated. The nations of the world have come together to support the budget and requirements of this organisation and it has quickly grown from an idea to a reality.

You. You are the commander of one of these bases housed inside the borders of a sovereign nation for the express purpose of combating the alien threat to earth. To study and reverse engineer alien technology, to come up with new technologies in order to counter the alien menace, and one day to secure earth against these invaders and hopefully one day. Take the fight back to them.

Yours is not a simple job. You must manage the base, your budget, research and construction. Additionally it is your duty to send pilots out to risk their lives against this more advanced foe in the hopes of bringing them down to earth where you can recover and salvage their technology. And when the going gets hairy. It is you who have boots on the ground leading the fight in person if you must.

YOU are one of XCOM's command structure in independent control of your facility with only the International Oversight Advisory Board to judge your actions as well as the Government of the country in which you are based.

If you perform well your country of origin may increase your budget allowing you to do more in the fight against the alien menace, perform poorly and watch your budget drain away. Or even take the high road and produce and sell enough new technology to remove the need for government funding.

The choice is yours.


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